Rook's Comics and Games
2622 W. Main St STE C
Bozeman, Mt 59718
406-556-2153
Email Rooks
Letting Go
One of the most important things for a small business owner to learn is how to let go of responsibilities. It is a question of delegating. There are so many duties that a small business owner must perform. I am pretty confident in my ability to do all of these duties passably, but I know I can’t do everything with expertise. In the begining, we didn’t have enough money to hire employees or outside help. As we became more successful we began to hire employees.
One very important characteristic of our employees is that they know certain parts of our business very well. We do much more than sell things at Rook’s. Selling Warhammer 40K for instance, is very difficult. To be an effective salesperson, you need to have a good grasp on the rules for the overall game and each faction in particular. You need to have knowledge about modeling and painting. You also need to pay attention to our Warhammer schedule in order to inform customers of upcoming tournaments and events. It is like this for almost every product line that we sell. It is simply impossible to keep up with everything required to sell everything in our store. We currently have two employees. Cliff keeps track of comics and Warhammer and Andrew keeps track of all other miniatures. Both know the World of Warcraft TCG and Roleplaying games. Sara and I finish this out with knowledge of Magic the Gathering and boardgames.
This summer Sara and I are volunteering at three conventions for Wizards of the Coast. The first was Sand Diego Comic Con. Next we are off to Gen Con and then we will be at Penny Arcade Expo in September. That is three full weeks this summer that we are going to be gone at conventions. That is a lot of time to be away from our store and responsibilities here to be volunteering without pay.
Three weeks is a lot of time to be away from Rook’s. I think this is a good thing for us. To an owner, a small business is like a baby. Sometimes we like to think that it couldn’t function without us. The reality, however, is that the store does fine when we are gone. This is good news to hear. Andrew and Cliff do an excellent job of running things while we are gone. This leave of absence also allows us to come back to the store with some fresh eyes. I know it is only a week but we get new product in every week so coming back after only a week is still fun.
Just being at the convention is also good for business. We work very hard for Wizards but we still have some free time to check out things at the conventions. Sara and I can scope out possible new products and just by walking around we might run into something really cool for the store. Keeping tabs on the pulse of gamers is also important. Montana is pretty far removed from the rest of the world and just hanging out with gamers from other areas can clue us in on what is going on around the country.
Probably my favorite fringe benefit is just hanging out with the Wizards employees. Wizards is a very large company by (paper) game standards and just talking to people about business and economics is really cool. It is also very helpful to have met and talked personally to our sales rep, organized play contact etc. Business is ultimately about relationships and having these relationships is a plus for us.
Retail is funny. It has a split personality. On one hand, we wan to be your friend and build a really great community and to make sure that everything we do benefit’s the customer. On the other hand, this is how we make a living. If people don’t buy stuff from us then we don’t eat. This is where marketing comes in. Marketing is essentially a whole bunch of dirty psychological tricks used to get people to spend more. (If you are interested in the psychology of retail and marketing, read some of Paco Underhill’s books. The amount of knowledge that professional retailers have about your subconscious is scary. )
Sara and I try to strike a happy medium between doing what’s best for the customers and what’s best for us from a profit standpoint. The best policies are ones which fall into both categories simultaneously. That is, policies that benefit both us as retailers and you as consumers. One such policy that has been gaining in popularity is the idea of customer loyalty points. These are the sorts of programs where you get x points per dollar spent of something very similar. These programs have a lot of things going for them. Because of these benefits, we have decided to implement a customer rewards program for Rook’s. We don’t have all the kinks worked out but let me go over whey I think this will be a boon to loyal customers.
Our loyalty program is a very basic version. For every dollar that you spend, you get one point. Those points accumulate and can eventually be turned in for a discount. There are several reasons why I think this is cool for customers.
1) You get your points on almost everything. We are going to include Warhammer and Flames of War in this program. These are two product lines we have never offered any type of discounts for before including special orders.
2) You get your points for special orders and off the shelf items. I think this will turn out to be better than our 10% off special order policy.
Saturday marked our fourth annual Free Comic Book Day Celebration. We try to have something special and new each year for this amazing event. This year we decided to set up as many tables as possible and fill them will all the comics we recently bought and have not yet displayed. It was fun to see all the customers digging through the back issues. We feel that this town has been under served in the back issue department for a long time now. The other major difference this year was that we advertised to our customers but not to the whole town like we did in the past. We spent a lot of time putting up posters and flyers all over town the last few years. This year is was simply not possible, and due to some ordering issues, we did not have the large assortment of free comics that we have in the past so we didn’t feel it was worth the cost of advertising. I do feel like we got the word out to our regulars pretty well though and the effect was interesting. We saw a lot more of our regulars this year and a lot less of the people only interested in grabbing their free stuff and running out of our store. Last year we also had a large clearance sale of board games and other old stock that was taking up space on the shelves. Along with our 10% off sale, most of the money we made last year on FCBD was not on comics. This year was the exact opposite. We still had our 10% off everything in the store sale, but all the back issues were clearly the interest of the people who showed up this year. Nearly half of our sales for the day were comics this year instead of only 25% last year. We brought in about the same total sales this year and last year but we did almost no advertising this year. I like doing experiments like this with the store, especially when it makes me more money. So the lesson for next year is: Make sure all our regular customers know about the event so they can show up, and make sure the focus of the day is actually the comic books.
Facebook is going well for us. It grown into a good communication tool for our business. Currently we have 202 fans. You can check out the demographics of those fans here. http://www.facebook.com/photo.php?pid=3802358&id=119651476386 There are a couple of interesting things going on. We are pretty heavily skewed toward men but with 28% female fans I feel like we are doing well. Customers of this industry have traditionally been male but I don’t see any reason why gaming and comics shouldn’t be enjoyed in equal number by women. I think our actual customer’s base is more male than 72% but I am happy that there is some female representation there.
The next interesting data comes in the form of age. 83% of our face book fans are under the age of 35. This was surprising to me. There are probably several things going on here. First we should look at the average age of Facebook users. The latest data I could find quickly (Feb. 2009) shows that 78% of Facebook users are under the age of 35. This seems to line up with our demographics very well so maybe our numbers are not the weird after all. Another factor to consider is the character of Rook’s. I think that Rook’s does try to target that 18-34 market. This is a function of our available customers but I think it might also reflect on Sara and I personally. We are smack in the middle of that age demographic so it makes sense that we would connect with those customers well.
The final thing that we can see in the demographic data is location data. Almost all of our fans are from the United States and at least 62% of them are from Montana. I don’t know of a way to drill down further than what it shows but I would expect that the number of Montana fans is actually above 80%. This tells me that most of our fans are actual people who are likely to visit Rook’s sometime in the year.
Gama is done and was a success. It has been two years since our last visit and a lot changed. The last couple of years were hard on attendance because of the economy. For a lot of stores and manufactures, a trip to GAMA is quite expensive. Not only are there the direct costs such as airfare and hotels but most store owners also have to pay employees for the time they are away. Despite that fact, attendance was up 9% over last year. This is a pretty good growth and I hope it is a sign of the recovering economy.
For us there was essentially one day of seminars. Sara primarily attended seminars by Marcus King about the entertainment store business model. Marcus’ epiphany came from the small number of customers that he had prior to pursing the entertainment model. As a pure game/comic store his customer base was a pretty small percentage of the population. However, almost every adult listens to music, watches movies, or plays video games. Marcus figured correctly that if he wanted to make more money he should sell things that appeal to a wide range of customers. Thus he sells just about anything entertainment related that people would want to buy. He does this with used merchandise because the margins are really fantastic on used products. This is something that I really want to pursue in the future. There is a lot of work to be done (not to mention a large space required) before we could begin to sell this type of merchandise but we are defiantly working on it.
As I said last week, Sara and I are headed to Las Vegas on Friday to attend GAMA. This is a trade show for the game industry. Trade shows are a little different than conventions. The main purpose of a game convention is to give something back to the fans of the games and for the organizers and booth owners to show off / sell cool new stuff. The show floor at GAMA is very similar to a game convention. There are a bunch of manufactures there and their booths are set up similar to a game convention. The only difference is that they are trying to sell things to retailers, not the end customer. A slight difference but it matters for the sales pitch. Most of the products they are trying to sell are also not even available yet and cannot be bought at the booths. They are set up just to influence purchasing decisions made by a company once the attendees have left the convention instead of impulse buys you would make at a game convention.
The show floor is the fun part of GAMA. If it were cheaper to go, I would go every year. Getting a feel for what new stuff is coming out and what new companies are forming really helps us with our buying decisions. If I feel that the people running a game business are nice and competent then I am much more likely to buy into that game. Making face-to-face connections with people in the industry can also be useful later on when we need help with a damaged product or we want some support for a big tournament. Manufacturers also like to show off their games with quick demos and displays of upcoming products that will be available later in the year. Although we do usually get a lot of free demo products, going to GAMA is not really about the schwag for us. Those little perks are cool but the information one can learn is far more valuable.
This is just a quick post today. Next Friday, Sara and I are going to Las Vegas to attend the GAMA Trade Show. This is a retail trade show for the game industry. We will be talking with a lot of people while we are there. Almost every company who deals with the game industry will be there. If there is anything you would like us to check out, let us know. Also, if you have any thoughts or concerns you would like us to share with specific publishers or manufactures, please let us know. Next week I am going explain the goals we have for attending the show, but for now, I just wanted to give everyone a heads up in case there was anything specific you wanted us to look into. While we are gone we will be posting on Facebook and Twitter each night, so make sure that you check it out.
Rook’s is having an auction! I got this idea from a retailer in California named Gary Ray. He runs a very cool store and he has had a lot of success with his auctions. We are going to have this auction on May 2nd, the day after Free Comic Book Day. This is a Sunday so we can take over the store and not have too many people mad at us.
The way the auction works is thus:
1. People bring in items they wish to auction. We will have a “buy it now” phase followed by the auction portion. If you would like to sell your item for a fixed price than you fill out our auction form and indicate the price at which you would like to sell your item. If you would like to auction your item then when you fill out the form you can indicate what the starting bid will be.
2. Somebody buys your item. The person who bought your item will pay you in store credit. Basically, the purchaser will give us cash or store credit and we will then put that same amount onto your account.
The auction is as simple as that. Of course there will be a few more rules involved but that is the general idea. I think the auction is a really cool idea for several reasons. One, it helps us out. All of the cash generated by the auction turns into store credit. This keeps the money in the store which is why it is worth our time and effort to set up. Second, it should help out everyone in the community. This type of auction is basically an exchange among customers. You are able to get rid of something you don’t want and acquire something you do want. We are allowing people to use store credit earned earlier in the day to purchase others auctions later in the day. This way it is totally feasible for somebody to essentially trade items with no money leaving their pocket. I see this auction as win-win. It keeps money in the store which, as an owner, I like but it also allows customers to trade off items for something more valuable for them.
February has been a good month for Rook’s. We have had strong sales and we have been pretty frugal with our inventory purchases. This got me thinking about cash flow of a small business and a few interesting things that go along with that.
The fist thing that a small retail business needs to manage is cash flow. This is our biggest challenge. A very large portion of our net sales goes back into replacing inventory or to bring in new products. We are still a growing business so more money is devoted to increasing inventory than in a mature store. What this means is that we have to be very good at managing cash flow. The correct way to look at this is to think about working capital. Working Capital is essentially the amount of cash on hand that is needed to run the current business operations. There are some good formulas to calculate working capital but I haven’t done that yet. My idea of working capital is much more seat of the pants. One of my financial goals for 2010 is to do more in-depth business/financial calculations. I case you are curious, I feel like the Working Capital for Rook’s is about 7-10 thousand dollars. This working capital allows us to continue to purchase inventory, pay our employees and our rent even if a month is a little slow. Keep in mind that working capital should not be used for investment or to accrue more long term debt. Working capital should only be used for operations the way the business currently runs. If we want to bring in a whole new product line at Rook’s, that money needs to come from somewhere other than working capital.
The last couple of days I have been embroiled in a discussion about PDF sales and the current trends of the RPG industry. What got me started on this was a blog post by Fred Hicks, a writer/publisher of RPGs. He essentially said that for small publishers, it is almost always less profitable for publishers to make the effort to get a print book into Brick and Mortar retail stores. I think that his reasoning and numbers are sound and so I agree with him. This also coincided with a conversation on a Industry Forum on the same topic.
There are a couple of topics I want to address with this. The first is that I am working from the premise that B&M stores provide a vital and valuable service to the roleplaying community. This is the first point that I would like some feedback on. Do retail stores actually provide a valuable service? Can you bypass B&M stores and use other social media to find players and setup games? I would really like to hear feedback on this.
I have been playing a few new games this week so I thought I would give some reviews.
Dungeon Lords
Dungeon Lords is a new boardgame by Vlaada Chvatil. Vlaada is an great game designer and has made some great games like ‘Galaxy Trucker’ and ‘Through the Ages’. Dungeon Lords is a lot like the computer game ‘Dungeon Keeper’. The idea is to use your minions to administer your own dungeon. Periodically adventurers will line up at the entrance just waiting to wreak havoc upon your dungeon. To combat the adventurers players use a variety of monsters and traps. These monsters and traps come at a price however; they cause your evil score to rise. If you get top high on the evilometer ( a real term in the game), the paladins come to get you and those guys are not nice. I really enjoyed playing this game. It reminded me a lot of Agricola with a better theme. Combat between monsters and heroes is a little tricky to get the hang of but after that the game is really easy to play. All in all this is a great game with a fun theme and is easy to learn.
Warhammer Fantasy Roleplaying
Rook’s held a Worldwake Pre-Release on Saturday and Sunday. We had three events planned for the weekend. On Saturday was a Worldwake sealed deck tournament. Then after that we held a Worldwake draft. Finally on Sunday we held another Worldwake sealed deck event. This is the same format that we had for our very successful Zendikar Pre-Release event.
I have talked before about the difference between marketing and advertizing. If we do any type of effort to reach new customers, we want it to be cheap, targeted and effective. This is what I consider marketing. Advertizing on the other hand is usually expensive, non-targeted and often (though not necessarily) ineffective. A great example of this idea is what we recently set up with the Procrastinator Theater.
Starting next week, we are going to change the day that we send out the newsletter. Now, as you probably all know, we send out our newsletter on Monday. The two things that our newsletter primarily does is inform customers about events that are happening and to showcase some cool new products coming in. As we are thinking about these two things, Sara and I realized that we don’t get new product in till Thursday or Friday and our main events primarily run
This week is just a quick update on how the new play area is working out. It’s been a week since we changed things around and everyone seems very pleased. The first real test came on Wednesday. We had three different games going on in the store at the same time. World of Warcraft was using three different tables. Then, Chad and Curtis showed up and wanted to play Warhammer on a table. Finally, a group of about 7 people came in to play Battletech roleplaying. We had all the tables full but it still seemed spacious.
Rook's has a lot to look forward to in 2010. We just concluded a very good year and we wish to continue our successes. There are many changes we are considering but the main thing that we are going to focus on is taking care of our existing customers. In 2009 we tried being very friendly to walk in traffic. After looking at the numbers, I feel like our efforts towards walk in customers didn’t pay off. That is to say that we didn't garner as much sales as I would have liked compared to the cost of extra products necessary for this pursuit.
First of all, thanks to every one who made Rook's a great place to be in 2009. We had a great year sales wise and an even better year for community growth. As for sales, here is some information. 2009 saw 16.18% growth over 2008 This seems like a great accomplishment to me, especially given the countries economic woes Our top 3 departments remained the same from 2008 to 2009 This tells me that we know what we are selling.
We have been having some problems with Battlefront Miniatures lately and it got me to thinking about our relationship with the manufactures of the games we sell. First off, some information about the game industry. Most prices in the game industry are determined by the Manufacturers Suggest Retail Price. This is where the price for a product is set by the manufacturer. Of course, I am allowed to sell something for more or less but it is very difficult. The price of the products is usually marked on the package and the manufactures also advertise the products at a certain price.
Uncertainty is expensive. One of the driving forces of a recession is uncertainty. If you read or listen to the news, you hear a term called consumer confidence when talking about economic health. The measure of consumer confidence is somewhat like taking a measure of how certain on uncertain a consumer is. A certain and confident consumer is very important for business. When everything is humming along and people are feeling good about the economy and the world, they will behave very consistently. This consistency is important for business.